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Diablo 4 quarterly update june 20215/7/2023 ![]() ![]() It is this single goal and it is this desire for quality that has led us down a particularly long, winding and difficult road, to the point where we are today. We liked them very much and they seemed to us to be a solid base for the characters, a goal that can no longer be achieved within a cinematic setting, but in a game environment created in real time “ We took as the viewer model Beautiful pre-made Diablo III. The realism that mattered to us was more about the material and appearance of the characters. We didn’t want the characters to look generic or procedurally created because of these tools. , without having a “realistic” view that doesn’t correspond to the literal aspect that seems to us inseparable from Blizzard games. We wanted to stay on the cutting edge of technology. ![]() Over time, our ambitions for what seemed possible to us evolved into what you can see today. “When I think back to the early days of development, our ultimate goal was to make the characters in Diablo IV look as artistic and literal as possible, while using the latest tools and technology available. “When it comes to character graphic design, I can tell you that the development has gotten even more epic, so come take a look! First of all I would like to salute our great teams: character graphic design, but also engineering, animation, lighting and technology, because without them, it wouldn’t be Any of this is possible!” said John Mueller, Technical Director of Diablo IV. For monsters, we had to create new enemies while updating the myriad of atrocities already in the previous opus, using all the capabilities of new operations and technologies at our disposal,” wrote Luis Barriga, director of Diablo IV. Your barbarian will be different from the others, without losing any of his class identity. Diablo IV It gives players more customization options than any other game in the franchise, making this task even more challenging. The look and feel of the first shows has always been one of the secret components of the saga, each of which is recognizable at first glance due to the strong and unique character of the its kind. “(…) the graphic design of the characters is just as important: in fact, it concerns two basic elements of Diablo, namely classes and monsters. The quarterly report focuses on the graphic design of characters: heroes, allies and monsters. Its development is in full swing, but we still don’t know when it will be released. On him official siteBlizzard shared new information about Diablo IV. ![]()
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